General Prompt
I worked on this project as part of the HCI foundations course at Georgia Tech. The goal of this project was to give us experience working on a project from beginning to end while going through the User Centered Design Process. The general theme we had to work within was “On the Go.”
Collaboration: A (diverse, amazing, and fun) team of 5
Duration: 3 Months
Team Member Roles
We each knew what roles and responsibilities we wanted to focus on during this project but we were open to exploring outside our comfort zone
Roles:
2x UX Designers
2x UX Researchers
1x Project Manager
The goal of this method was to quickly figure out how users generally felt about the prototype’s concept and features such as various introductions to getting exposed to the app, writing and reading a story, their motivations (if any) for using the app including any incentives or gamification, and their overall impressions.
We talked with two experts, one to evaluate the overall concept and provide general feedback on the solution, and one more focused on the usability aspect of the solution.
The goal of this method was to get a deeper understanding and perspective into the design of online communities, to further validate our design features, and to uncover any major issues upfront before starting the usability tests.
The main goal here was to uncover any usability issues within the prototype interactions themselves and less focused on the design contexts and concepts
We recruited five classmates to participate in these tests. We had one facilitator and up to two observers taking notes during each session.
Based on the results of the Discount Design Evaluations we conducted, We would go back and clarify the purpose of the application as well as specific features and functions.
The focus group gave so many good insights into various directions the application could take in the future.
Teamwork makes the dream work
As a team we learned from and motivated each other by working on a project that challenged us.
Don’t get me wrong, there were times where it was a struggle.
But in the end, I learned so much about design, research, and project management.